Artificial Beings Worthy of Moral Consideration in Virtual Environments: An Analysis of Ethical Viability

Autores/as

  • Stefano Gualeni Institute of Digital Games - University of Malta

DOI:

https://doi.org/10.4101/jvwr.v13i1.7369

Palabras clave:

Virtual Worlds, Ethics, AI, General AI, Autonomy, Damage, Interests, Digital Games, Videogames, Training Simulations, Moral Community, Moral Circle, Evil, Parenthood, Speciesism

Resumen

This article explores whether and under which circumstances it is ethically viable to include artificial beings worthy of moral consideration in virtual environments. In particular, the article focuses on virtual environments such as those in digital games and training simulations

Biografía del autor/a

  • Stefano Gualeni, Institute of Digital Games - University of Malta

    Stefano Gualeni (Ph.D.) is a philosopher who designs digital games and a game designer who is passionate about philosophy. Among his best-known playable works are the digital games

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Publicado

2020-03-31

Número

Sección

Peer Reviewed Research Papers