|
Issue |
Title |
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Vol 2, No 3 (2009): Technology, Economy and Standards |
Overview: State of Virtual Worlds Standards in 2009 |
Abstract
PDF
|
Yesha Y. Sivan |
|
Vol 7, No 1 (2014): Lantern - Part 1 |
Overview: Virtual Reality in Medicine |
Abstract
PDF
|
Claudio Pensieri, Maddalena Pennacchini |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Payback of Mining Activities Within Entropia Universe |
Abstract
PDF
|
Markus Falk, Daniel M Besemann, James Michael Bosson |
|
Vol 12, No 1 (2019): Pedagogy - Taking Stock and Looking Forward (Part 2) |
Pedagogy of Productive Failure: Navigating the Challenges of Integrating VR into the Classroom |
Abstract
PDF
|
Marijel Melo, Elizabeth Bentley, Ken S. McAllister, José Cortez |
|
Vol 3, No 2 (2010): Virtual Worlds for Kids |
Penguin Life: A Case Study of One Tween’s Experiences inside Club Penguin |
Abstract
PDF
|
Diana Burley |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Piracy vs Control: Various Models of Virtual World Governance and their impact on Player Experience |
Abstract
PDF
|
Melissa de Zwart |
|
Vol 2, No 2 (2009): 3D Virtual Worlds for Health and Healthcare |
Pitfalls in 3-D Virtual Worlds Health Project Evaluations: The Trap of Drug-trial-style Media Comparative Studies |
Abstract
PDF
|
Maged N. Kamel Boulos, Inocencio Maramba |
|
Vol 9, No 3 (2016): Edge |
Playful Constructivism: Making Sense of Digital Games for Learning and Creativity Through Play, Design, and Participation |
Abstract
PDF
|
Vittorio Marone |
|
Vol 10, No 2 (2017): Real Virtual Relationships |
Playing with mirrors: Rxploring relationships between the imaginary, the imagined real and the virtual in Second Life |
Abstract
|
Lesley Procter |
|
Vol 9, No 3 (2016): Edge |
Pokémon GO 2016: Exploring Situational Contexts of Critical Incidents in Augmented Reality |
Abstract
PDF
|
Tuomas Kari |
|
Vol 8, No 1 (2015): Assembled 2015 |
Possible Futures |
Abstract
PDF
|
Yesha Y. Sivan |
|
Vol 12, No 1 (2019): Pedagogy - Taking Stock and Looking Forward (Part 2) |
Practical Learning in Virtual Worlds: Confronting Literature with Health Educators’ Perspectives |
Abstract
PDF
|
Kate Dagleish, Mary Laurenson |
|
Vol 7, No 1 (2014): Lantern - Part 1 |
Privacy in Virtual Worlds: A US Perspective |
Abstract
PDF
|
Jeannie Pridmore, John Overocker |
|
Vol 4, No 1 (2011): Metaverse Assembled 2.0 |
Procedural Modeling for Realistic Virtual Worlds Development |
Abstract
PDF
|
Pedro Brandão Silva, António Coelho |
|
Vol 3, No 1 (2010): The Researcher's Toolbox - Part I |
Process, Paratexts, and Texts: Rhetorical Analysis and Virtual Worlds |
Abstract
PDF
|
Christopher A. Paul |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
Producing knowledge in collaborative research about virtual worlds: discursive constructions of Second Life |
Abstract
PDF
|
Louise Jane Phillips |
|
Vol 8, No 1 (2015): Assembled 2015 |
Professors and Virtual World Professionalism: A Qualitative Study |
Abstract
PDF
|
Stephanie J Blackmon |
|
Vol 12, No 2 (2019): Impact - Educational Cases |
Project:Filter - Using Applied Games to Engage Secondary Schoolchildren with Public Policy |
Abstract
PDF
|
Andrew James Reid |
|
Vol 9, No 1 (2016): Assembled 2016 Part 1 |
Put on Your Game Face: Designing the Researcher Presence In immersive Digital Environments |
Abstract
PDF
|
Jaime Banks, Rosa Mikeal Martey |
|
Vol 4, No 1 (2011): Metaverse Assembled 2.0 |
Puzzles as a Creative Form of Play in Metaverse |
Abstract
PDF
|
Cristiano Natal Tonéis |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Questions and Answers in a Virtual World : Educators and Librarians as Information Providers in Second Life |
Abstract
PDF
|
Lorri Mon |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Real Standards for Virtual Worlds – Why and How? |
Abstract
PDF
|
Kai Jakobs |
|
Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
Real Virtual Worlds SOS (State of Standards) Q3-2008 |
Abstract
PDF
|
Yesha Sivan |
|
Vol 11, No 2 (2018): Assembled 2018 Part 2 |
Representations of Africans in Popular Video Games in the U.S |
Abstract
PDF
|
Rebecca Y. Bayeck, Tutaleni I. Asino, Patricia A. Young |
|
Vol 11, No 3 (2018): Pedagogy - Taking Stock and Looking Forward (Part 1) |
Representations of Novice Conceptions with Learner-Generated Augmentation: A Framework for Curriculum Design with Augmented Reality |
Abstract
PDF
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Kenneth Y T Lim, Kelvin H.-C. Chen, Sheau-Wen Lin, Jong-Chin Huang, Kristal S-E Ng, Joel J L Ng, Yifei Wang, Nicholas Woong |
|
Vol 9, No 3 (2016): Edge |
Restorative Virtual Environment Design for Augmenting Nursing Home Rehabilitation |
Abstract
PDF
|
Jon Ram Bruun-Pedersen, Stefania Serafin, Lise Busk Kofoed |
|
Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Rethinking Virtual Commodification, or The Virtual Kitchen Sink |
Abstract
PDF
|
Lori Landay |
|
Vol 7, No 1 (2014): Lantern - Part 1 |
Review of Educational Research Methods in Desktop Virtual World Environments: Framing the Past to Provide Future Direction |
Abstract
PDF
|
Dennis Beck, Ross Perkins |
|
Vol 13, No 1 (2020): The Dark Side of Virtual Worlds |
Rising to the Challenge of Virtual in the Age of COVID-19: The Macro Framework of Three New Normals (3NN) |
Abstract
PDF
|
Yesha Y. Sivan |
|
Vol 5, No 1 (2012): Assembled (2012) |
Samarita Ibanez: An Identity Journey from First Life to Second |
Abstract
PDF
|
Samara Mamatovna Anarbaeva |
|
Vol 10, No 3 (2017): EVE Online |
Scaling Technoliberalism for Massively Multiplayer Online Games |
Abstract
PDF
|
Aleena Chia |
|
Vol 5, No 1 (2012): Assembled (2012) |
Second Life and Academia – Reframing the Debate between Supporters and Critics |
Abstract
PDF
|
David Kurt Herold |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Second Life and Classical Music Education: Developing Iconography That Encourages Human Interaction |
Abstract
PDF
|
David Thomas Schwartz |
|
Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
Second Life and Hyperreality |
Abstract
PDF
|
Michel Maffesoli |
|
Vol 1, No 1 (2008): Virtual Worlds Research: Past, Present and Future |
Second Life Mixed Reality Broadcasts: A Timeline of Practical Experiments at the NASA CoLab Island |
Abstract
PDF
|
Stephanie Smith |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Second Life Physics : Virtual, Real or Surreal? |
Abstract
PDF
|
Renato P. dos Santos |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
Second Life Unplugged: A Design for Fostering At-risk Students' STEM Agency |
Abstract
PDF
|
Sneha Veeragoudar Harrell, Dor Abrahamson |
|
Vol 4, No 1 (2011): Metaverse Assembled 2.0 |
Self-Esteem in Second Life: An inWorld Group Intervention for Women with Disabilities |
Abstract
PDF
|
Margaret A. Nosek, Susan Robinson Whelen, Rosemary B. Hughes, Erin Porcher, Giselle Davidson, Thomas M. Nosek |
|
Vol 2, No 2 (2009): 3D Virtual Worlds for Health and Healthcare |
Shaping the ‘Public Sphere’ in Second Life: Architectures of the 2008 U.S. Presidential Election |
Abstract
PDF
|
Annabel Jane Wharton |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
Some Remarks on Ontological-Cognitive Structures in the Metaverse |
Abstract
PDF
|
Luis Carlos Petry |
|
Vol 1, No 3 (2008): Cultures of Virtual Worlds |
Spectacular Interventions of Second Life: Goon Culture, Griefing, and Disruption in Virtual Spaces |
Abstract
PDF
|
Burcu S. Bakioglu |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
Staging the New Retail Drama: at a Metaverse near you! |
Abstract
PDF
|
Savvas Papagiannidis, Michael Bourlakis |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Standardization in Virtual Worlds: Formation of Hope and Fear |
Abstract
PDF
|
Marco Otte |
|
Vol 4, No 3 (2011): MPEG-V and Other Standards |
Standards in Virtual Worlds Virtual Travel Use Case Metaverse1 Project |
Abstract
PDF
|
José Manuel Cabello, José María Franco, Antonio Collado, Jordi Janer, Samuel Cruz-Lara, David Oyarzun, Albert Armisen, Roland Geraerts |
|
Vol 1, No 3 (2008): Cultures of Virtual Worlds |
Striking a Balance between Property and Personality: The Case of the Avatars |
Abstract
PDF
|
Norberto Nuno Gomes de Andrade |
|
Vol 11, No 3 (2018): Pedagogy - Taking Stock and Looking Forward (Part 1) |
Student Perception of Open and Mobile Space Designs for Autonomous English Language Learning in Second Life |
Abstract
PDF
|
Dean Anthony Fabi Gui |
|
Vol 4, No 1 (2011): Metaverse Assembled 2.0 |
Students’ Attitudes in a Virtual Environment (SecondLife) |
Abstract
PDF
|
Amal Alrayes, Alistair Sutcliffe |
|
Vol 3, No 3 (2010): The Researcher's Toolbox - Part II |
Summative Assessment in Second Life: A Case Study |
Abstract
PDF
|
Remy Olasoji, Stephanie Henderson-Begg |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Supporting Soundscape Design in Virtual Environments with Content-based Audio Retrieval |
Abstract
PDF
|
Jordi Janer |
|
Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
Surveillance, Consumers, and Virtual Worlds |
Abstract
PDF
|
Douglas R Dechow |
|
Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
Symbolic and Experiential Consumption of Body in Virtual Worlds: from (Dis)Embodiment to Symembodiment |
Abstract
PDF
|
Handan Vicdan, Ebru Ulusoy |
|
Vol 3, No 3 (2010): The Researcher's Toolbox - Part II |
Synthesizing Presence: A Multidisciplinary Review of the Literature |
Abstract
PDF
|
Dennis Beck, Paul Fishwick, Rasha Kamhawi, Amy Jo Coffey, Julie Henderson |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Synthetic Excellence: Standards, Play, and Unintended Outcomes |
Abstract
PDF
|
D. Linda Garcia, Garrison LeMasters |
|
Vol 7, No 1 (2014): Lantern - Part 1 |
Taking a Broader View by Looking Deeper |
Abstract
PDF
|
Yesha Y Sivan |
|
Vol 7, No 3 (2014): Lantern - Part 2 |
Taking a Broader View by Looking Deeper |
Abstract
PDF
|
Yesha Y. Sivan |
|
Vol 7, No 1 (2014): Lantern - Part 1 |
Taxation of Virtual World Economies: A Review of the Current Status |
Abstract
PDF
|
Jamie S. Switzer, Ralph V. Switzer |
|
Vol 9, No 2 (2016): Assembled 2016 Part 2 |
Technology and the Not-so-Stable Body: “Being There” in the Cyborg’s Dilemma |
Abstract
PDF
|
Sean Philip Gleason |
|
Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Teens and Virtual Goods: The Fun, Useful and Affordable Luxuries that are Driving the Virtual Economy |
Abstract
PDF
|
Maura Welch |
|
Vol 4, No 3 (2011): MPEG-V and Other Standards |
Teleportation of Objects between Virtual Worlds: Use Case: Exer-gaming |
Abstract
PDF
|
Marco Otte, Loren Roosendaal, Johan F. Hoorn |
|
Vol 6, No 2 (2013): Arts |
Ten Possible States in the Age of 3D3C Art: The Contil Case |
Abstract
PDF
|
Yesha Y. Sivan, Ilana Salama-Ortar, Gary M. Hardee, Omer Kaspi |
|
Vol 5, No 2 (2012): Asian Perspectives |
The Abyss Observatory - Designing for Remote Collaboration, Self-directed Discovery and Intuition Development in Multi-user Interactive 3D Virtual Environments |
Abstract
PDF
|
Hajime Nishimura, Kenneth Y T Lim, Koji Koyamada |
|
Vol 7, No 1 (2014): Lantern - Part 1 |
The Aspatial Economics of Virtual Worlds |
Abstract
PDF
|
Edward Heath Robinson |
|
Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
The “New” Virtual Consumer: Exploring the Experiences of New Users |
Abstract
PDF
|
Lyle R Wetsch |
|
Vol 1, No 3 (2008): Cultures of Virtual Worlds |
The Constitution of Collective Memory in Virtual Game Worlds |
Abstract
PDF
|
Anthony Papargyris, Angeliki Poulymenakou |
|
Vol 5, No 3 (2012): Managerial and Commercial Applications |
The Cowl Makes the Monk: How Avatar Appearance and Role Labels Affect Cognition in Virtual Worlds |
Abstract
PDF
|
Jorge Peña, Matthew S McGlone, Joseph Sanchez |
|
Vol 5, No 2 (2012): Asian Perspectives |
The Demographic Distribution and Social Experience of Chinese MMO Players |
Abstract
PDF
|
Li Xiong |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
The Effects of Avatar Appearance in Virtual Worlds |
Abstract
PDF
|
Nicholas Merola, Jorge Peña |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
The effects of Avatars’ Gender and Appearance on Social Behavior in Online 3D Virtual Worlds |
Abstract
PDF
|
Domna Banakou, Konstantinos Chorianopoulos |
|
Vol 8, No 2 (2015): Futures |
The eSports Trojan Horse: Twitch and Streaming Futures |
Abstract
PDF
|
Benjamin Burroughs, Paul Rama |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
The Essence of Virtuality: Exploring the Digital Body |
Abstract
PDF
|
Mark Ortwein |
|
Vol 9, No 3 (2016): Edge |
The Experience Machine: Existential Reflections on Virtual Worlds |
Abstract
PDF
|
Stefano Gualeni |
|
Vol 11, No 3 (2018): Pedagogy - Taking Stock and Looking Forward (Part 1) |
The Game of Inventing: Ludic Heuristics, Ontological Play, and Pleasurable Research |
Abstract
PDF
|
Jacob Steven Euteneuer |
|
Vol 1, No 3 (2008): Cultures of Virtual Worlds |
The Gorean Community in Second Life: Rules of Sexual Inspired Role-Play |
Abstract
PDF
|
Tjarda Sixma |
|
Vol 13, No 1 (2020): The Dark Side of Virtual Worlds |
The Griefer and the Stalker: Disruptive Actors in a Second Life Educational Community |
Abstract
PDF
|
Jean-Paul Lafayette DuQuette |
|
Vol 2, No 2 (2009): 3D Virtual Worlds for Health and Healthcare |
The Growth and Direction of Healthcare Support Groups in Virtual Worlds |
Abstract
PDF
|
John Robert Norris |
|
Vol 8, No 1 (2015): Assembled 2015 |
The Influences of User Experience, Aesthetics and Psychology in the Design Process of 3D Avatars (Theoretical model) |
Abstract
PDF
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Thomas Photiadis, Nicos Souleles |
|
Vol 6, No 3 (2013): Legal and Governance Challenges |
The Iron Law |
Abstract
PDF
|
William Sims Bainbridge |
|
Vol 1, No 1 (2008): Virtual Worlds Research: Past, Present and Future |
The Lessons of Lucasfilm's Habitat |
Abstract
PDF
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Chip Morningstar, F. Randall Farmer |
|
Vol 8, No 2 (2015): Futures |
The Metaverse as Mediator between Technology, Trends, and the Digital Transformation of Society and Business |
Abstract
PDF
|
Sven-Volker Rehm, Lakshmi Goel, Mattia Crespi |
|
Vol 4, No 3 (2011): MPEG-V and Other Standards |
The Metaverse1 Case: Historical Review of Making One Virtual Worlds Standard (MPEG-V) |
Abstract
PDF
|
Jean H.A. Gelissen, Yesha Y. Sivan |
|
Vol 3, No 1 (2010): The Researcher's Toolbox - Part I |
The Neil A. Armstrong Library and Archives: That’s One Small Step for a Virtual World Library, One Giant Leap for Education! |
Abstract
PDF
|
Shannon Bohle |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
The Ontological Aspects of Puzzles into Metaverses |
Abstract
PDF
|
Cristiano Natal Tonéis, Luís Carlos Petry |
|
Vol 4, No 1 (2011): Metaverse Assembled 2.0 |
The P.R.O.S.E. (Psychological Research on Synthetic Environments) Project: Conducting In-World Psychological Research on 3D Virtual Worlds |
Abstract
PDF
|
Richard L Gilbert |
|
Vol 12, No 3 (2019): Assembled 2019 |
The Proto-Governance of Minecraft Servers |
Abstract
PDF
|
Louis Rolfes, Kathrin Passig |
|
Vol 10, No 2 (2017): Real Virtual Relationships |
The Recursive Relationship between Virtual and Real in Relationships |
Abstract
PDF
|
Richard E. Ferdig, Kristine E. Pytash, Glenn W. Muschert |
|
Vol 9, No 1 (2016): Assembled 2016 Part 1 |
The Relation between Customer Types in a Real Supermarket Compared to a Virtual Supermarket |
Abstract
PDF
|
Vassilis Javed Khan, Rebecca Brouwer |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
The role of interoperability in virtual worlds, analysis of the specific cases of avatars |
Abstract
PDF
|
Blagica Jovanova, marius Preda, Françoise Preteux |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
The Six Learnings of Second Life: a Framework for Designing Curricular Interventions In-world |
Abstract
PDF
|
Kenneth Lim |
|
Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
The Social Construction of Virtual Reality and the Stigmatized Identity of the Newbie |
Abstract
PDF
|
Robert E. Boostrom, Jr. |
|
Vol 12, No 2 (2019): Impact - Educational Cases |
Their Memory: Exploring Veterans’ Voices, Virtual Reality and Collective Memory |
Abstract
PDF
|
Iain Donald, Kenneth Scott-Brown |
|
Vol 3, No 3 (2010): The Researcher's Toolbox - Part II |
Third Places Take First Place in Second Life: Developing a Scale to Measure the ‘Stickiness’ of Virtual World Sites. |
Abstract
PDF
|
Wade Halvorson |
|
Vol 8, No 2 (2015): Futures |
Three Real Futures for Virtual Worlds |
Abstract
PDF
|
Tom Boellstorff |
|
Vol 5, No 3 (2012): Managerial and Commercial Applications |
Time for a Post-Mortem?: Business Professionals’ Perspectives on the Disillusionment of Virtual Worlds |
Abstract
PDF
|
Patrick J. Bateman, Jacqueline C. Pike, Nicholas Berente, Sean Hansen |
|
Vol 10, No 3 (2017): EVE Online |
To Win at Life: Tradition and Chinese Modernities in EVE Online |
Abstract
PDF
|
Richard Page |
|
Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Topping from the Viewfinder: The Visual Language of Virtual BDSM Photographs in Second Life |
Abstract
PDF
|
Shaowen Bardzell |
|
Vol 1, No 1 (2008): Virtual Worlds Research: Past, Present and Future |
Toward a Definition of “Virtual Worlds” |
Abstract
PDF
|
Mark W Bell |
|
Vol 8, No 2 (2015): Futures |
Toward the Futures of Real AND Virtual Worlds |
Abstract
PDF
|
Yesha Y. Sivan |
|
Vol 1, No 1 (2008): Virtual Worlds Research: Past, Present and Future |
Towards a Theoretically-Grounded Framework for Evaluating Immersive Business Models and Applications: Analysis of Ventures in Second Life |
Abstract
PDF
|
Henry M. Kim, Kelly Lyons, Mary Ann Cunningham |
|
Vol 2, No 2 (2009): 3D Virtual Worlds for Health and Healthcare |
Towards a virtual doctor-patient relationship: Understanding virtual patients. |
Abstract
PDF
|
Vanessa Gamboa González |
|
Vol 13, No 1 (2020): The Dark Side of Virtual Worlds |
Toxic Teammates or Obscene Opponents? Influences of Cooperation and Competition on Hostility between Teammates and Opponents in an Online Game |
Abstract
PDF
|
Dave McLean, Frank Waddell, James Ivory |
|
Vol 5, No 3 (2012): Managerial and Commercial Applications |
Training Evaluation in Virtual Worlds: Development of a Model |
Abstract
PDF
|
Richard N. Landers, Rachel C. Callan |
|
Vol 2, No 5 (2009): The Metaverse Assembled |
Trucking Towards a Virtual World: The Development and Implementation of FMCSA’s Transportation Nation Second Life Island |
Abstract
PDF
|
Adam Schlicht |
|
Vol 7, No 3 (2014): Lantern - Part 2 |
Two Decades of Evolutionary Art Using Computational Ecosystems and Its Potential for Virtual Worlds |
Abstract
PDF
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Rui Filipe Antunes, Frederic Fol Leymarie, William Latham |
|
Vol 4, No 2 (2011): Government and Defense |
Two Navy Virtual World Collaboration Applications: Rapid Prototyping and Concept of Operations Experimentation |
Abstract
PDF
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Douglas Maxwell, Steven Aguiar, Philip Monte, Diana Nolan |
|
Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
Ugly Duckling by Day, Super Model by Night: The Influence of Body Image on the Use of Virtual Worlds |
Abstract
PDF
|
Enrique Becerra, Mary Ann Stutts |
|
Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Understanding "Gold Farming" and Real-Money Trading as the Intersection of Real and Virtual Economies |
Abstract
PDF
|
Richard Heeks |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Universal Design for Virtual Worlds |
Abstract
PDF
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Alice Krueger, Ann Ludwig, David Ludwig |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Use of a virtual world system in sports coach education for reproducing team handball movements |
Abstract
PDF
|
Antonio Lopes, Bruno Pires, Marcio Cardoso, Arnaldo Santos, Filipe Peixinho, Pedro Sequeira , Leonel Morgado, Hugo Paredes, Oleguer Camerino Foguet |
|
Vol 12, No 3 (2019): Assembled 2019 |
User Characteristics, Trait vs. State Immersion, and Presence in a First-Person Virtual World |
Abstract
PDF
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Lynna J. Ausburn, Jon Martens, Charles E. Baukal, Jr., Ina Agnew, Robert Dionne, Floyd B. Ausburn |
|
Vol 7, No 2 (2014): Assembled 2014 |
Using 3D Virtual Standardized Patients to Teach Motivational Interviewing |
Abstract
PDF
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Margaret Czart |
|
Vol 11, No 1 (2018): Assembled 2018 |
Using 3D Worlds in Prison: Driving, Learning and Escape |
Abstract
PDF
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Helen Sara Farley |
|
Vol 3, No 1 (2010): The Researcher's Toolbox - Part I |
Using Design-Based Research for Virtual Worlds Research Projects |
Abstract
PDF
|
Antonio Santos |
|
Vol 10, No 1 (2017): Assembled 2017 |
Using Google Trends Data to Gauge Interest in Virtual Worlds |
Abstract
PDF
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Anthony Crider, Jessica Torrez-Riley |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Using Second Life for Problem Based Learning in computer science programming |
Abstract
PDF
|
Micaela Esteves, Benjamim Fonseca, Leonel Morgado, Paulo Martins |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Using Second Life to Teach Operations Management |
Abstract
PDF
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Peggy Daniels Lee |
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Vol 9, No 1 (2016): Assembled 2016 Part 1 |
Utilizing Virtual Environments for the Evaluation of Lighting Controls |
Abstract
PDF
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Vassilis Javed Khan, Tino van de Kraan, Johan van Leest, Jon Mason, Dzmitry Aliakseyeu |
|
Vol 6, No 1 (2013): The Metaverse Assembled (2013) |
Virtual Archaeology in Second Life and OpenSimulator |
Abstract
PDF
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Luís Miguel Sequeira, Leonel Caseiro Morgado |
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Vol 3, No 3 (2010): The Researcher's Toolbox - Part II |
Virtual Assisted Self Interviewing (VASI): An Expansion of Survey Data Collection Methods to Virtual Worlds by Means of VDCI |
Abstract
PDF
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Mark W. Bell, Edward Castronova, Gert G. Wagner |
|
Vol 2, No 3 (2009): Technology, Economy and Standards |
Virtual Chironomia: Developing Standards for Non-verbal Communication in Virtual Worlds |
Abstract
PDF
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Gustav Verhulsdonck, Jacquelyn Ford Morie |
|
Vol 7, No 2 (2014): Assembled 2014 |
Virtual Collaboration Spaces: Bringing Presence to Distributed Collaboration |
Abstract
PDF
|
Austin Tate, Jeffrey T Hansberger, Stephen Potter, Gerhard Wickler |
|
Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Virtual Commerce (V-Commerce) in Second Life: The Roles of Physical Presence and Brand-Self Connection |
Abstract
PDF
|
Seung-A Annie Jin, Justin Bolebruch |
|
Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Virtual Commerce (V-Commerce) in Second Life: The Roles of Physical Presence and Brand-Self Connection |
Abstract
|
Seung-A Annie Jin, Justin Bolebruch |
|
Vol 1, No 1 (2008): Virtual Worlds Research: Past, Present and Future |
Virtual communities - exchanging ideas through computer bulletin boards |
Abstract
PDF
|
Howard Rheingold |
|
Vol 7, No 3 (2014): Lantern - Part 2 |
Virtual Currencies, Micropayments and Monetary Policy: Where Are We Coming from and Where Does the Industry Stand? |
Abstract
PDF
|
Ruy Alberto Valdes-Benavides, Paula Lourdes Hernandez-Verme |
|
Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Virtual Education: Teaching Media Studies in Second Life |
Abstract
PDF
|
David Kurt Herold |
|
Vol 3, No 2 (2010): Virtual Worlds for Kids |
Virtual Epidemics as Learning Laboratories in Virtual Worlds |
Abstract
PDF
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Yasmin B. Kafai, Nina H. Fefferman |
|
Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Virtual Goods: Good for Business? |
Abstract
PDF
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Nic Mitham |
|
Vol 4, No 3 (2011): MPEG-V and Other Standards |
Virtual Hybrid Communications – A Telecom Infrastructure for the Metaverse |
Abstract
PDF
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Vincent Verdot, Adel Saidi |
|
Vol 3, No 2 (2010): Virtual Worlds for Kids |
Virtual Junk Food Playgrounds in Europe: Advergames in the UK and Hungary |
Abstract
PDF
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Arhlene A. Flowers, Katalin Lustyik, Emese Gulyás |
|
Vol 4, No 2 (2011): Government and Defense |
Virtual Nation Branding: the Swedish Embassy in Second Life |
Abstract
PDF
|
Stina Bengtsson |
|
Vol 11, No 1 (2018): Assembled 2018 |
Virtual Parent-Child Relationships: A Case Study |
Abstract
PDF
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Steven Downing |
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Vol 4, No 2 (2011): Government and Defense |
Virtual Reality and the Criminal Justice System: New Possibilities for Research, Training, and Rehabilitation |
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Bobbie Ticknor, Sherry Tillinghast |
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Vol 12, No 1 (2019): Pedagogy - Taking Stock and Looking Forward (Part 2) |
Virtual Reality in Education: Focus on the Role of Emotions and Physiological Reactivity |
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Mikko Vesisenaho, Merja Juntunen, Päivi Häkkinen, Johanna Pöysä-Tarhonen, Janne Fagerlund, Iryna Miakush, Tiina Parviainen |
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Vol 11, No 2 (2018): Assembled 2018 Part 2 |
Virtual Sense of Community in a World of Warcraft® Storytelling Open Forum Thread |
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Dean Anthony Fabi Gui |
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Vol 13, No 1 (2020): The Dark Side of Virtual Worlds |
Virtual Trolling On Political Debate Of 2018 Brazilian Presidential Election: Which “wing” can be blamed? |
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Bruno Conrado Demartini Antunes, Alexandre Cappellozza |
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Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
Virtual World Affordances: Enhancing Brand Value |
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So Ra Park, Fiona Fui-Hoon Nah, David DeWester, Brenda Eschenbrenner, Sunran Jeon |
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Vol 1, No 1 (2008): Virtual Worlds Research: Past, Present and Future |
Virtual World and Real World Permeability: Transference of Positive Benefits for Marginalized Gay and Lesbian Populations |
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Jonathan Cabiria |
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Vol 2, No 3 (2009): Technology, Economy and Standards |
Virtual World Interoperability: Let Use Cases Drive Design |
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Jon Watte |
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Vol 6, No 2 (2013): Arts |
Virtual World Television Products and Practices: Comparing Television Production in Second Life to Traditional Television Production |
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CarrieLynn D. Reinhard, Pooky Amsterdam |
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Vol 3, No 2 (2010): Virtual Worlds for Kids |
Virtual worlds as a site of convergence for children’s play |
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Sun Sun Lim, Lynn Schofield Clark |
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Vol 6, No 1 (2013): The Metaverse Assembled (2013) |
Virtual Worlds as a Tool to Facilitate Weight Management for Young People |
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Michael James Taylor, Dave Taylor, Myutan Kulendran, Paul Gately, Ara Darzi |
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Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Virtual Worlds as Educational Experience: Living and Learning in Interesting Times |
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B. Stephen Carpenter, II |
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Vol 5, No 2 (2012): Asian Perspectives |
Virtual Worlds Asian Perspectives: a Landscape with Peaks and Valleys |
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Kenneth Y T Lim |
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Vol 2, No 3 (2009): Technology, Economy and Standards |
Virtual Worlds, Collaboratively Built |
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Philip Rosendale |
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Vol 2, No 2 (2009): 3D Virtual Worlds for Health and Healthcare |
Virtual Worlds, Collective Responses and Responsibilities in Health |
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Rashid M Kashani, Anne Roberts, Ray Jones, Maged N. Kamel Boulos |
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Vol 3, No 3 (2010): The Researcher's Toolbox - Part II |
Virtual Worlds Come Of Age |
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Stuart Barnes |
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Vol 7, No 3 (2014): Lantern - Part 2 |
Virtual Worlds Enabling Distributed Collaboration |
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Marko Hakonen, Petra M. Bosch-Sijtsema |
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Vol 2, No 2 (2009): 3D Virtual Worlds for Health and Healthcare |
Virtual Worlds in Health Care Higher Education |
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Constance M Johnson, Allison A Vorderstrasse, Ryan Shaw |
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Vol 10, No 2 (2017): Real Virtual Relationships |
Virtual worlds, real consequences: Negative opinions about online dating and video gaming among non-participants |
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Abhijit Jain |
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Vol 1, No 2 (2008): Consumer Behavior in Virtual Worlds |
Virtual Worlds Research: Global X Local Agendas |
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Gilson Schwartz |
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Vol 1, No 3 (2008): Cultures of Virtual Worlds |
Virtual Worlds Round Table |
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Nick Yee, Liz Losh, Sarah Robbins-Bell |
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Vol 3, No 1 (2010): The Researcher's Toolbox - Part I |
Virtual Worlds, the IRB and a User's Bill of Rights |
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Jeffrey M. Stanton |
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Vol 10, No 1 (2017): Assembled 2017 |
Virtual Worlds, Virtual Reality, and Augmented Reality: Differences in Purchase Intentions Based on Types, Users, and Sex |
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angie marie cox, Indira Guzman, Sikha Bagui, Kenneth Cromer |
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Vol 13, No 1 (2020): The Dark Side of Virtual Worlds |
Virtuality and Offense in a Crime Scene of Technology |
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Noah McClain |
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Vol 7, No 2 (2014): Assembled 2014 |
Virtually Friends: An Exploration of Friendship Claims and Expectations in Immersive Virtual Worlds |
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Brooke Foucault Welles, Tommy Rousse, Nick Merrill, Noshir Contractor |
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Vol 10, No 2 (2017): Real Virtual Relationships |
Virtually Together: Examining Pre-Existing Relationships in MMOG Play |
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Kelly Bergstrom, Jennifer Jenson, Suzanne de Castell, Nicholas Taylor |
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Vol 2, No 1 (2009): Pedagogy, Education and Innovation |
Visualizing Atomic Orbitals Using Second Life |
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Andrew Stuart Lang, David Kobilnyk |
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Vol 6, No 1 (2013): The Metaverse Assembled (2013) |
vManagement: Initial Exploration of Management Practice |
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Susan Wurtz, Dale Cyphert, Leslie K. Duclos |
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Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
"We Will Always Be One Step Ahead of Them" A Case Study on the Economy of Cheating in MMORPGs |
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Stefano de Paoli, Aphra Kerr |
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Vol 5, No 1 (2012): Assembled (2012) |
Welcome to the First Issue of 2012 |
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Yesha Y. Sivan |
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Vol 6, No 1 (2013): The Metaverse Assembled (2013) |
Welcome to the First Issue of 2013 |
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Yesha Y. Sivan |
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Vol 3, No 1 (2010): The Researcher's Toolbox - Part I |
What are users thinking in a virtual world lesson? Using stimulated recall interviews to report student cognition, and its triggers |
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Lyn Henderson, Michael Henderson, Scott Grant, Hui Huang |
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Vol 6, No 3 (2013): Legal and Governance Challenges |
What Should Atomic and BITonic Learn from Each Other? |
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Yesha Sivan |
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Vol 7, No 2 (2014): Assembled 2014 |
White Man’s Virtual World: A Systematic Content Analysis of Gender and Race in Massively Multiplayer Online Games |
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T. Franklin Waddell, James D. Ivory, Rommelyn Conde, Courtney Long, Rachel McDonnell |
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Vol 2, No 5 (2009): The Metaverse Assembled |
Who am I - and if so, where? A Study on Personality in Virtual Realities |
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Benjamin Gregor Aas, Katharina Meyerbröker, Paul M. G. Emmelkamp |
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Vol 5, No 1 (2012): Assembled (2012) |
Who is Portrayed in Second Life: Dr. Jekyll or Mr. Hyde? The Extent of Congruence Between Real Life and Virtual Identity |
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Bernadett Koles, Peter Nagy |
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Vol 3, No 2 (2010): Virtual Worlds for Kids |
Who’s Watching Your Kids? Safety and Surveillance in Virtual Worlds for Children |
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Eric M. Meyers, Lisa P. Nathan, Kristene Unsworth |
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Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
Why Virtual-World Economies Matter |
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Mandy Salomon, Serge Soudoplatoff |
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Vol 2, No 3 (2009): Technology, Economy and Standards |
World of Bizcraft |
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Robert Bloomfield |
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Vol 2, No 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds |
World of Warcraft: The Viability of Massively Multiplayer Online Role-Playing Games as Platforms for Modeling and Evaluating Perfect Competition |
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Eli Kosminsky |
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Vol 9, No 2 (2016): Assembled 2016 Part 2 |
YouTubing Difference: Performing Identity in Video Communities |
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Samara M Anarbaeva |
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