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Vol. 1 No. 2 (2008): Consumer Behavior in Virtual Worlds
Vol. 1 No. 2 (2008): Consumer Behavior in Virtual Worlds
Issue Editor: Natalie Wood, Saint Joseph
Published:
2008-11-10
Issue Editors' Corner
Guest Editor's Introduction
Natalie Wood
PDF
Peer Reviewed Research Papers
Consuming Code: Use-Value, Exchange-Value, and the Role of Virtual Goods in Second Life
Jennifer Martin
PDF
Virtual World Affordances: Enhancing Brand Value
So Ra Park, Fiona Fui-Hoon Nah, David DeWester, Brenda Eschenbrenner, Sunran Jeon
PDF
On the Relationship between My Avatar and Myself
Paul R Messinger, Xin Ge, Eleni Stroulia, Kelly Lyons, Kristen Smirnov, Michael Bone
PDF
The Social Construction of Virtual Reality and the Stigmatized Identity of the Newbie
Robert E. Boostrom, Jr.
PDF
The
Lyle R Wetsch
PDF
Research Papers
Ugly Duckling by Day, Super Model by Night: The Influence of Body Image on the Use of Virtual Worlds
Enrique Becerra, Mary Ann Stutts
PDF
Symbolic and Experiential Consumption of Body in Virtual Worlds: from (Dis)Embodiment to Symembodiment
Handan Vicdan, Ebru Ulusoy
PDF
Demographics of Virtual Worlds
Jeremiah Spence
PDF
Placeholder
Surveillance, Consumers, and Virtual Worlds
Douglas R Dechow
PDF
Second Life and Hyperreality
Michel Maffesoli
PDF
Having But Not Holding: Consumerism & Commodification in Second Life
Lori Landay
PDF
Metaverse: A New Dimension?
Yohan Launay, Nicolas Mas
PDF
Virtual Worlds Research: Global X Local Agendas
Gilson Schwartz
PDF
Real Virtual Worlds SOS (State of Standards) Q3-2008
Yesha Sivan
PDF
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English
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