This issue presents six papers each reflecting on one angle to the future of virtual worlds: Four concrete views relating to: bots, head mounted displays (HMD), neuroscience and meditation, and eSports; as well as two theoretical views relating to the focus of virtual worlds research, and looking at virtual worlds as a mediator between “technology trends” and the “digital transformation of society and business.”
From the point of view of 2015: the virtual is becoming the real and the real is becoming the virtual.
From the point of view of 2015: the virtual is becoming the real and the real is becoming the virtual.
Table of Contents
Editor In-Chief Corner
Yesha Y. Sivan
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Essays
Tom Boellstorff
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Stefano De Paoli
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Ibrahim Halil Yucel, Robert Anthony Edgell
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Carrie Heeter, Marcel Allbritton
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Benjamin Burroughs, Paul Rama
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Sven-Volker Rehm, Lakshmi Goel, Mattia Crespi
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