Not Playing the Game: Negative Opinions about Online Dating and Video Gaming among Non-Participants
Keywords:Online dating, video games, relationships, non-participation, technophobia, demographics, political ideology
Per prior research, both online dating and video gaming are strongly associated with real and virtual relationship formation among participants. Yet this exploratory research study finds that eighty five percent of internet users have never participated in online dating and fifty percent of survey respondents have never participated in video gaming. This study uses data from a large nationally representative survey on online dating and video gaming in the U.S.
The study employs the sociotechnical and the uses-and-gratifications theoretical perspectives to emphasize the role of information technology in shaping and framing relationships, and the importance of understanding individual context in the use of such technologies. The study investigates the characteristics of individuals who harbor negative opinions about online dating and video gaming despite having never participated in these activities. Opinions include: